Board Game Player Experience (BG-PX) is a structured system used to evaluate a board game’s player experience. This assessment looks at aspects like art, graphic design, physical components, rule books, and interactions with other players. The system scores these aspects of the game to get an overall PX assessment. The system is made up of 10 categories with 10 criteria in each.


The Categories & Criteria

Information Architecture:
Does the game’s content make it easier to play?

Rulebook:
Does the rulebook effectively teach and support gameplay?

  • The rulebook clearly describes the game world.
  • Key points are repeated when needed.
  • Content is consistently labeled and structured.
  • The rulebook uses examples.
  • The book avoids FAQs.
  • The tone, voice, and style are consistent.
  • There are no spelling or grammar mistakes.
  • All necessary sections (e.g., setup, winning conditions) are present.
  • The book is clear and easy to understand.
  • There are reference sections to help during play.

Mechanics:
Do the mechanics work smoothly and support the game’s theme?

Game Features:
Do the game’s elements create a positive experience?

Usability:
Are the game’s systems intuitive and easy to use?

Understandable:
Is it easy to understand how to play the game?

  • Tasks are broken down to feel simple.
  • Progress is clearly communicated.
  • Prompts suggest actions in consistent ways.
  • Elements appear in the same locations for consistency.
  • Labels, elements, and actions are consistent throughout the game.
  • Actions are named consistently across all prompts in the game.
  • Prompts are short and clear.
  • The game doesn’t rely on memory for exceptions.
  • The game supports repeated learning.
  • Common language is used, avoiding jargon.

Iconography:
Does the game effectively use icons?

Aesthetics:
Is the visual style appealing and appropriate?

  • The game’s visuals appeal to the target audience.
  • Images are relevant and professional.
  • The visual style matches the game’s theme and brand.
  • Visual elements are unified and harmonious.
  • The game uses visual hierarchy well.
  • The visual style provides clear guidance to players.
  • The game’s design feels cohesive and unified.
  • White space is used effectively.
  • Color coding is consistent.
  • The game makes good use of typographic principles.

Accessible:
Is the game accessible to all players?

Form Factor:
Does the game addresses human factors effectively?

Sample report

Splendor

Can a game as incredible as Splendor be improved? Check out the full report to find out. This audit used the professional BG-PX system.

This review is independent,
and BG-PX is not connected to this publisher or product.