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Timmy, Johnny and Spike and the usage of personas in game design
An important tool in the world of UX design is the persona. It is used to describe your user base by breaking them into groups and giving them key traits and names. The idea is to remind the designer or developer that they are building a product for someone other than themselves. It doesn’t matter…
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Concept Models and Game Design
Concept models are a tool used to understand how the elements within a topic relate to each other. They are often used by designers to understand how the many parts of a system relate to each other. Through this one can try to find ways to make a system easier to understand. As game designers…
